#include <ui.h>
Public Attributes | |
Play | play [2] |
Book | book [1] |
struct GGSClient * | ggs |
bool | is_same_play |
int | type |
int | mode |
Event | event [1] |
void(* | init )(struct UI *) |
void(* | loop )(struct UI *) |
void(* | free )(struct UI *) |
UI structure
Book UI::book[1] |
Opening book
Event UI::event[1] |
event
void(* UI::free) (struct UI *) |
free resources function
struct GGSClient* UI::ggs |
GGS Client
void(* UI::init) (struct UI *) |
init function
bool UI::is_same_play |
true if play[0] == play[1]
void(* UI::loop) (struct UI *) |
main loop function
int UI::mode |
computer's color mode TODO: remove me
int UI::type |
type of UI